Cats Tower — Free-to-Play Mobile Idle Game

Knowledge Trainer is a cross-platform trivia and quiz game built in Unity, designed for casual play across mobile, automotive, and console platforms. The project required maintaining a single, scalable codebase while supporting very different input models, platform constraints, and certification requirements.

Led the development of Cats Tower from prototype to global release, contributing to core gameplay systems, meta-progression, FTUE, UI, and mobile performance optimization for a free-to-play title.

My Role

Lead Unity Developer

  • Led development of Cats Tower from early prototype through global mobile release

  • Designed and implemented core gameplay mechanics and progression systems

  • Built and tuned meta-systems supporting long-term player engagement

  • Implemented FTUE flows to improve onboarding and early retention

  • Developed UI systems and gameplay screens in close collaboration with artists and designers

  • Optimized performance, memory usage, and build stability for iOS and Android devices

  • Supported live updates, balancing changes, and feature iterations post-launch

Impact
  • Shipped a complete free-to-play mobile game from scratch to public release

  • Established a scalable gameplay and progression foundation for ongoing updates

  • Improved onboarding and early-session experience through structured FTUE design

  • Delivered stable performance across a wide range of mobile hardware

  • Supported sustained player engagement through iterative gameplay and meta updates

  • Contributed to a title that generated long-tail revenue over multiple years

Technologies

Engine & Language
Unity, C#

Platforms
iOS, Android

Systems & Tools
Free-to-play economy systems, progression frameworks, monetization SDKs, performance profiling, Git

External Link