Hattori: Battle Clash — Free-to-Play Mobile Action Game

Hattori: Battle Clash is a free-to-play mobile action game developed for iOS and Android, featuring fast-paced combat, progression systems, and long-term live support.

The project evolved over multiple release cycles, requiring continuous feature development, balance updates, and performance optimization to support live players.

My Role

Unity Developer

  • Contributed to core gameplay systems and combat mechanics.

  • Implemented and maintained progression, economy, and feature updates across multiple releases.

  • Worked with an ECS-based architecture (LeoECS) to support scalable and maintainable gameplay systems.

  • Collaborated with designers and artists to integrate new content while preserving performance on mobile devices.

  • Supported live game operations through bug fixing, optimization, and iteration based on production needs.

Impact
  • Shipped and maintained a live free-to-play mobile title across iOS and Android.

  • Supported long-term development through multiple updates rather than a single release.

  • Improved gameplay stability and performance on a wide range of mobile hardware.

  • Helped evolve gameplay systems while working within an existing codebase and architecture.

Technologies

Engine & Language
Unity, C#

Platforms
iOS, Android

Architecture & Systems
LeoECS, gameplay systems, progression, and economy frameworks

Tools
Git, mobile profiling and optimization tools

External Link