Transfr Train — VR Skills Training Platform
Enterprise virtual reality training platform designed to prepare learners for high-growth careers through competency-based VR simulations. Transfr Train delivers immersive, hands-on skill training with interactive guidance, measurable progress tracking, and structured learning pathways across multiple skilled trades and industries.


My Role
Senior Unity VR Developer (Tech Partner)
Designed and implemented core VR interaction flows used across training simulations.
Built and maintained physics-based tools and task systems supporting competency-based learning.
Contributed to scalable Unity systems shared across 200+ VR training simulations.
Optimized VR input handling and runtime performance across multiple headsets.
Delivered production features across multiple release cycles, supporting large-scale customer deployments.
Impact
Improved runtime performance and reduced VR input latency across supported headsets.
Increased platform stability and reliability across 5+ production release cycles.
Enabled faster rollout of new training content by strengthening shared simulation systems.
Supported enterprise deployments used by workforce development programs and training institutions at scale.
Technologies
Engine & Language
Unity, C#
XR & Input
OpenXR, XR Interaction Toolkit
Platforms
Meta Quest (Quest 2 / Quest 3), Pico
Systems & Tools
Physics-based interaction systems, task frameworks, performance profiling, Git
External Link
Contact
Open to senior Unity, XR, and technical leadership opportunities.
Remote • Contract • Full-time
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