Transfr Train — VR Skills Training Platform

Enterprise virtual reality training platform designed to prepare learners for high-growth careers through competency-based VR simulations. Transfr Train delivers immersive, hands-on skill training with interactive guidance, measurable progress tracking, and structured learning pathways across multiple skilled trades and industries.

My Role

Senior Unity VR Developer (Tech Partner)

  • Designed and implemented core VR interaction flows used across training simulations.

  • Built and maintained physics-based tools and task systems supporting competency-based learning.

  • Contributed to scalable Unity systems shared across 200+ VR training simulations.

  • Optimized VR input handling and runtime performance across multiple headsets.

  • Delivered production features across multiple release cycles, supporting large-scale customer deployments.

Impact
  • Improved runtime performance and reduced VR input latency across supported headsets.

  • Increased platform stability and reliability across 5+ production release cycles.

  • Enabled faster rollout of new training content by strengthening shared simulation systems.

  • Supported enterprise deployments used by workforce development programs and training institutions at scale.

Technologies

Engine & Language

Unity, C#

XR & Input

OpenXR, XR Interaction Toolkit

Platforms

Meta Quest (Quest 2 / Quest 3), Pico

Systems & Tools

Physics-based interaction systems, task frameworks, performance profiling, Git

External Link